Object

Here is a list with used global objects which can be edited in a BOL Editor.

Main List
This list includes the names of the object as found in /debugInfoS.MAP. It also contains an explanation of the setting values, in the same order as in the BOL files. You can notice that when a setting is never used, it's showed up as a dash, while in case it's empty, that means we don't have any info on it.

Note : Flags
The flags are generated by viewing debugInfoS.MAP and analyzing the track and arenas files: it is written like that : "- -- ---", "(F or ?) (R, r, or N)(S or u)  TAO"
 * F: files are linked to this object in the track's "object" folder
 * ?: No related file found. The question mark appears for objects that are not used in any track.
 * R: All analyzed tracks have a route.
 * r: Optional route (all tracks analyzed)
 * N: All analyzed tracks don't have a route.
 * S: Solid object (it has collision)
 * u: Unsolid object (it has no collision)
 * T: Used in a standard track.
 * A: Used in a battle arena.
 * O: Used in other ARC files (award, ...)