This page describes the .blk format, as found in. .blk is used for cluster animations, which edit the movement of the vertices instead of the bones. They are primarily used for kart shadows.
File Format
J3D Header
Offset |
Format |
Description
|
0x00 |
4-byte String |
File type magic (always CLK1)
|
0x04 |
UInt32 |
Section size
|
0x08 |
UInt8 |
Loop mode
|
0x09 |
UInt8 |
Angle scale (unused)
|
0x0a |
UInt16 |
Duration
|
0x0c |
UInt16 |
Cluster count
|
0x0e |
UInt16 |
Scale count
|
0x10 |
UInt32 |
Cluster offset
|
0x14 |
UInt32 |
Scale offset
|
Cluster Entry
Offset |
Format |
Description
|
0x00 |
UInt16 |
Duration
|
0x02 |
UInt16 |
Offset
|
0x04 |
UInt16 |
Tangent Type
|
Scale Entry
Offset |
Format |
Description
|
0x00 |
UInt16 |
Frame
|
0x02 |
UInt16 |
Value
|
0x04 |
Float |
Tangent in
|
0x04 |
Float |
Tangent out (if Tantype = 1)
|
ToolsReferences