Water Fall, Water Rise

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Water Fall, Water Rise
Author: Marianne8559
Designer: Slimeserver
Version: v1.1.hotfix
Date of latest version: 2025-02-21
Editors Used: Blemd, Blender, BrawlCrate, RiiStudio, j3d-animation-editor, mkdd-collision, MKDD Track Editor
Replaces: DK Mountain
Download:

Overview

Water Fall, Water Rise is a custom track that was originally created by Slimeserver for Mario Kart Wii and later ported to Mario Kart: Double Dash!! by Marianne8559. He decided to port this track over when he realized he could change the GeoWater settings to change the height the water rises to. Unlike the original, the water rises and then falls.

Notes

In v1.0.hotfix 3.extend, with optional patch by lance-o, the water will no longer fall like in the original This is the code that reads the value of GeoWater setting 5 and if it is 1, GeoWater will not fall after rising

Known Bugs

  • Players do not respawn when in offroad due to a GeoWater limitation.

Version History

Version Date of release Information
v1.0 2024-06-16 First release
v1.0.hotfix 2024-06-17
  • Attempted to fix bad BCO
  • Fixed bad respawn points
v1.0.hotfix 2 2024-06-18
  • Fixed bad bco
  • Fixed intro camera
v1.0.hotfix 3 2024-07-15
  • Attempted to fix boost pad animation.
  • Changed Lap to 5.
  • Adjusted GeoWater Settings.
v1.0.hotfix 3.extend 2024-07-20 Supported patch written in Notes
v1.1 2024-12-12
  • Fixed glitchy collisions
  • Remade Enemy Routes
v1.1.hotfix 2025-02-21
  • Fixed bad collisions in cave
  • Added more shadow areas