Custom Track Tutorial: Difference between revisions
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→Step 2: Make the BCO
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* 0x07__: Used on ramps - stops the falling animation from playing, (probably) | * 0x07__: Used on ramps - stops the falling animation from playing, (probably) | ||
* 0x37__/0x47__: Used on ramps - stops the falling animation from playing, (probably) | * 0x37__/0x47__: Used on ramps - stops the falling animation from playing, (probably) | ||
==== Additional Tags ==== | |||
When using v0.8.1 or later of [[Mkdd-collision|mkdd collision]], then additional information can be provided at the end of the material name. For most materials, this will be 0x00000000, resulting in a material name of | |||
Roadtype_0x0100_0x00000000 | |||
However, for materials with a collision flag of 0xF0__, the tag needs to be changed so that the material name is | |||
Roadtype_0x0100_0x5000010A | |||
where A is the index of the GeoSplash object. This will allow for the vanilla water / lava deadzone effect. The "1" may or may not be necessary. <br> | |||
In vanilla, variations on the tags for non-0xF0__ flags do occur, but is currently undocumented. | |||
=== Step 3: Make the [[BOL]] === | === Step 3: Make the [[BOL]] === |